Hey FIFA Fans,
Before we kick-off FIFA 17, we wanted to give you a closer look into the numbers behind Chemistry in FIFA 17 Ultimate Team.
The first point to keep in mind is that the effects of Chemistry are applied to players at the start of the game. These effects are governed by a combination of Team Chemistry and Individual Player Chemistry.
This means that whilst substitutes benefit from being in a team with high Chemistry, they won’t receive the effects of Individual Player Chemistry.
The following formula shows how the effects of Chemistry on Player Attributes are calculated:
(Team Chemistry*.25) + ((Player Chemistry*10)*.75)
A player in the Starting XI with 100 Team Chemistry and 10 Player Chemistry
A Substitute with 100 Team Chemistry
The following table outlines the attribute values a player with 100/10 chemistry will receive, broken down by chemistry style.
(In some rare instances there will be a minor variation of the exact attribute value received by a player due to the effects of how each platform's processor handles floating point operations prior to the application of chemistry.)
A player with 10 Player Chemistry and 100 Team Chemistry on Xbox One/PS4
With the Sniper Chemistry Style, the player's Shooting attributes will gain 10 points to Positioning, 15 points to Finishing, 10 points to Volleys and 15 points to Penalties. Not every attribute receives a boost however, for example Shot Power and Long Shots remain the same.
Team Management In-Game
Once in-game, Team Management has no effect on chemistry, this includes but is not limited to formation and position changes.
Physical attributes are affected by a player’s stamina during the match. The attributes affected are as follows:
The information in this post will be kept up to date should any adjustments be made ahead of or during FUT 17.
As always, we welcome your feedback and look forward to the many unique squads you’ll create this year.