NHL 14 - Goalie & Incidental Contact
By EA SPORTS Hockey Aug 12, 2013
NHL®14 will feature a number of key gameplay improvements, including improved Hockey I.Q., better goal-scoring balance, more realistic goalie behavior, refinements to True Performance Skating and enhanced Stick Skills.
This week, the focus is on goalies and incidental contact with NHL® Collision Physics. Goalies are live and fully integrated into the play in NHL 14, so incidental contact (with players and goalies) occurs more frequently based on speed and momentum. At the same time, a lot of work has been done to tune penalty calls so that they’re realistic.
See the improvements in action:
Improved Goalie Collisions
- Goalie Reactions to Contact – Goalies will be live in all areas of the ice and their reactions to contact are much more realistic, utilizing the improved ragdoll physics models introduced with NHL® Collision Physics.
- Goalie Interference – Improved logic ensures that big collisions with the goalie will result in penalty calls. Additionally, goals that come as a result of goalie interference will be called back more consistently.
More Realistic Incidental Contact
- Speed and Momentum Matter – Not only will incidental contact occur more frequently, but speed and momentum will determine whether players colliding incidentally will trip and stumble or remain in control. Player balance attributes will also play a significant role in the outcome.
- Interference – Expect stricter calls. Defenders won’t be able to hit attacking players as late after they release the puck.
- Boarding/Hitting from Behind – Enhanced penalty logic judges the appropriate circumstances of a hit (angle, speed and result of the hit) and ensures the right call is made in each situation.
- Charging – Additional logic has been added to understand the variables of each hit, such as the hitter’s speed and line taken.
Learn more about all the other improvements to NHL 14.