Inside Look: EA SPORTS UFC Dev Team Gets it Started at UFC Fan Expo in Las Vegas

Earlier this week, EA SPORTS announced that the award-winning Fight Night team would be developing the next UFC videogame. The team, led by Creative Director Brian Hayes is already hard at work, recently attending UFC Fan Expo 2012 in Las Vegas to capture fighter likenesses using the latest scanning technologies.

The ‘Iceman’ Chuck Liddell stares into the high-def camera setup

The marathon capture session lasted three days and the team captured over 200 fighters’ likenesses

for potential use in an upcoming EA SPORTS UFC title.

Wanderlei Silva snaps a photo of himself being scanned

The tech setup features 16 HD cameras designed to capture every detail of a fighter’s appearance,

scanning full body and facial features.

Images being sorted and tagged

The images are then sorted in a program until they can be processed later on. These processed

images are used by artists who model the characters they create based on the data captured.

At the Ultimate Fighter Gym

The EA SPORTS UFC development team was also lucky enough to receive a tour of the Ultimate

Fighter Gym. They saw the fighters’ changing rooms, the lounge, the gym itself and Dana White’s

office. They took photo reference of the gym to use if they needed to recreate the environment for

the upcoming videogame.

Fans outside the EA SPORTS UFC booth

It’s still very early in the development cycle, but the dev team was excited to get a chance to meet all

the fighters and meet some great UFC fans at the expo. Lots of fans came by the EA SPORTS

UFC booth to check out the capture session and let the dev team know how excited they were

for a new UFC game, especially one made by EA SPORTS.

 

We can’t wait to share more news with EA SPORTS UFC fans as more details arise! Stay

tuned fight fans!