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2013

Madden NFL 25 released on August 27th, and featured a new name to celebrate the 25th anniversary of the franchise.
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2012

Madden NFL 13 launched on August 28th featuring the Infinity Engine, a brand-new engine that brought real-time physics to the franchise for the first time ever.
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2011

Madden NFL 12, the 23rd installment of the award-winning franchise released on August 30, 2011.
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2010

Madden NFL 11 introduces the innovative GameFlow feature which streamlines play calling and shortens overall game length for a more accessible experience.
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2009

Madden NFL 10 for the Wii is introduced; built from the ground-up at EA Tiburon, complete with a unique art style and game modes exclusive to the Wii.
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2008

In the 20th Anniversary installment of the Madden NFL franchise EA SPORTS adopted a new philosophy in sports gaming allowing gamers to customize their skill levels in game, making Madden NFL 09 the “First Game that Adapts to You.” In celebration of the franchise anniversary, Madden NFL 09: 20th Anniversary Collector’s Edition was released with full copies of Madden NFL 09 and NFL Head Coach 09 as well as a bonus DVD with NFL Films and the full version of the classic, John Madden Football ‘93.
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2007

Madden NFL 08 incorporates the weapons feature for elite players in the game, allowing certain players to have enhanced capabilities based on the real-life abilities on the gridiron. Hit Stick 2.0 is introduced, allowing players to have more tackling options. EA SPORTS introduces Madden NFL 08 for the MAC platform. EA SPORTS introduces Family Play for Madden NFL 08 on the Nintendo Wii.
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2006

Madden NFL 07 launches for PlayStation 3 and Nintendo Wii for the first time. EA SPORTS introduces Madden NFL 07 Hall of Fame Edition, featuring clips of John Madden’s days as Oakland Raiders head coach and award-winning calls from the broadcast booth.
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2005

Madden NFL 06 launches on Xbox 360 for the first time. NFL Superstar Mode introduced.
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2004

Madden NFL 2005 introduces Hit Stick, changing defensive play in the game. EA SPORTS launches special Madden NFL 2005 Collector’s Edition.
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2003

Madden NFL 2004 adds Owner Mode and Playmaker Control to the list of unprecedented game features. Online community reaches 875,000 members.
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2002

Madden NFL 2003 opens a whole new world for gamers via online gaming capability. Also introduced is a Mini-Camp mode, allowing the ability to upgrade player ratings.
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2001

Madden NFL 2002 launches on eight platforms, including Xbox and Nintendo GameCube.
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2000

Madden NFL 2001 introduced on PlayStation 2 featuring real-life simulations of player faces. Madden NFL cards introduced, allowing gamers to enhance players in the game.
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1999

Madden NFL 2000 introduces sharper graphics and bigger playbooks. Player touchdown celebrations introduced.
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1998

Madden NFL ‘99 introduces Franchise Mode, giving gamers the chance to run an entire organization.
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1997

Madden Football 64 for Nintendo 64 saw first use of 3D players.
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1996

Madden NFL ‘97 launches on PlayStation and Saturn. Game features higher-resolution graphics making players more defined in appearance and more lifelike than earlier iterations.
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1995

Madden NFL ‘96 introduces Training Camp mode giving gamers the ability to create a player and work him through the ranks. Madden NFL’s development team moves to Orlando’s Tiburon Studios.
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1994

Madden NFL ’95 was the first game to include the NFLPA license for use of real player names. Gameplay introductions included windowless passing and John Madden designed play strategies.
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1993

Madden NFL ’94 is the first game to feature the official NFL team license, allowing the use of team names and logos. Players can play the same schedule as their favorite NFL team in Season mode. The first Madden NFL game to feature the now famous, “EA SPORTS – It’s in the Game” tagline.
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1992

John Madden Football ‘93 introduced the no-huddle offense and stop clock play, as well as current, All-Madden, and a few classic teams. Battery-backed RAM addition allows players to save game data on the SEGA Genesis version.
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1991

John Madden Football ’92 features enhanced graphics and allows players to be injured in the game. The ambulance was featured to take injured players off the field.
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1990

Thousands of consumers purchase John Madden Football through the SEGA Genesis game console. EA introduces isometric view to the game, altering its look and feel.
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1988

EA created the first John Madden Football videogame. The game was created for Apple II in 1988, and released on Commodore 64 and DOS in 1989.
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