NHL In The Crease

NHL 10 - More Gameplay Improvements

by Sean Ramjagsingh | 09-July-2009

Sean here to talk about some of the many gameplay refinements in NHL10. Before I get into it, I know you're all dying to see some under produced, raw gameplay footage and I can tell you that we've got some clips to post. Litty has been capturing clips from the games that he's been playing and we're extremely excited to share them with you. I also want to thank everyone that has been following NHL10 on Twitter. We love hearing all the feedback and suggestions so keep it coming!

About The Bloggers

Alain Quinto is the Community Manager for EA SPORTS. A native Vancouverite, Alain has had roles in QA, Marketing, and now Community Management at EA Canada. A university football receiver in his past life, he also enjoys playing hockey, basketball, and soccer.
Sean Ramjagsingh is the lead Gameplay Producer for the NHL franchise who also oversees visuals, presentation and audio for the title. A Pro basketball player in his past life, he's a fixture in men's league hockey in Vancouver. Rammer is a passionate fan of the Canucks and star goaltender Roberto Luongo.
Matt Mahar has been with the NHL team as a Lead Online Producer for a couple of years where he has not only had a hand in the EASHL, he also played a major role in the production of EA SPORTS first arcade title, 3 on 3 NHL Arcade. A native of Ontario, not only is he a huge hockey fan, he can shoot a mean 3-pointer on the court as well.
Andy Agostini has been working with EA SPORTS on the NHL franchise since 2006 during which time he has been responsible for heading up the development of the Be a Pro and Dynasty Mode features as well as managing the database and European Leagues.
David Littman as producer of EA's hockey franchise is responsible for the strategic and creative direction of the game which include the NHL series and NHL 3-on-3 Arcade. A former pro goaltender, Litty played for the Buffalo Sabres and Tampa Bay Lighting organizations.
 
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